You might like

Browse catalog

Back to shop

Наталья Аркадьевна Андрианова, Светлана Игоревна Яковлева Как создавать истории. Основы игровой сценаристики и нарративного дизайна за 12 шагов

Наталья Аркадьевна Андрианова, Светлана Игоревна Яковлева Как создавать истории. Основы игровой сценаристики и нарративного дизайна за 12 шагов

1533.00 RUB
Buy

Vendor:

Price: 1533.00 RUB

How to Create Stories: The Basics of Game Scriptwriting and Narrative Design in 12 Steps by Natalia Andrianova and Svetlana Yakovleva

This book is a practical guide for aspiring game scriptwriters and narrative designers. Drawing on the knowledge of renowned screenwriters, the authors share their professional expertise and invaluable experience to help you build your own game universe and bring it to life.

Inside, you'll find essential foundational knowledge and hands-on methods for your work. The book covers key questions: What is narrative in games and where did the concept come from? How do you create a rich game universe and deep characters? Which screenwriting tools can be successfully used in games? How to write diverse in-game texts? How to work with supporting documentation? And how to avoid common mistakes made by beginner game scriptwriters.

Take your first 12 steps toward writing a script for a video game.

About the Authors: Natalia Andrianova and Svetlana Yakovleva work at Green Grey—Natalia as Head of the Script and Narrative Department, and Svetlana as Senior Narrative Designer. For several years, they have been teaching online courses in game design, game scriptwriting, and narrative design.

"This is the first textbook on game narrative in the Russian language! Under one cover, everything a game scriptwriter and narrative designer needs to know is gathered: from the rules of creating a fictional world to life hacks for preparing a cool portfolio." — Rais Tuikin, narrative designer, game scriptwriter (Life is Feudal, Night is Coming)

Customer reviews

Alex Turner ★★★★★
This card is incredibly clear and well-structured. The 12-step approach makes the complex topic of game narrative design feel approachable and easy to follow. I especially appreciated the concise breakdown of key questions and the inclusion of practical examples.