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Price: 3775.00 RUB
Build Games & Master C++ with John Horton's Latest Edition
Dive into game development with Beginning C++ Game Programming, 3rd Edition. This updated guide is tailored for Visual Studio 2022, C++20, and the SFML library. You'll learn C++ from scratch and immediately apply your skills by creating four complete games across different genres.
Start with programming basics, then explore core C++ topics: object-oriented programming, pointers, and the Standard Template Library (STL). Understand collision detection through a Pong game, and work with vertex arrays, directional sound, OpenGL shaders, and object spawning. Implement input handling, character leveling, and enemy AI. Finally, study game design patterns to refine your C++ expertise.
By the end, you'll be ready to develop, publish, and share your own games. This book is ideal for programming newcomers, C++ beginners, game development enthusiasts wanting to learn SFML, and anyone aiming to build a game for Steam or a portfolio.
Price: 3775.00 RUR. Turn code into captivating worlds—create, program, inspire.