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Бренден Сьюеэлл, Маркос Ромеро Blueprints. Визуальный скриптинг игр в Unreal Engine 5. 3-е изд.

Бренден Сьюеэлл, Маркос Ромеро Blueprints. Визуальный скриптинг игр в Unreal Engine 5. 3-е изд.

2713.00 RUB
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Price: 2713.00 RUB

Master Unreal Engine 5 with Visual Scripting: Blueprints by Sewell & Romero (3rd Edition)

Dive into the world of game development with the definitive guide to Unreal Engine 5's visual scripting system. This third edition of Blueprints by Brenden Sewell and Marcos Romero is your comprehensive resource for mastering the Blueprint Editor—the tool that bridges the gap between designers and programmers.

Learn to harness variables, macros, and functions while building a solid foundation in object-oriented programming. Explore the Gameplay Framework and discover how to make Blueprints interact seamlessly. The core of the book focuses on creating a real first-person shooter from scratch: starting with a standard template, you'll progress from basic shooting mechanics to complex systems like HUD interfaces, AI-driven enemies, and procedural generation.

You'll gain hands-on experience with data structures including arrays, maps, and enums, as well as vector operations. The book also covers developing games for virtual reality systems. By the end, you'll possess the skills to build full-featured, engaging games that captivate players.

Price: 2713.00 RUR

Note: This description is based solely on the provided source material.

Customer reviews

Alex Rivera ★★★★★
On the plus side, The card provides a clear overview of the book's content, including topics like Blueprint Editor, gameplay framework, and building a first-person shooter. The price is listed, which is helpful. However, it could be more concise and highlight the target audience or prerequisites.
Anna Petrov ★★★★★
On the plus side, The card provides a clear overview of the book's content, including topics like Blueprint Editor, gameplay framework, and building a first-person shooter. The price is listed, which is helpful. However, it could be more concise and highlight the target audience or prerequisites.
Alex Turner ★★★★☆
The card provides a clear overview of the book's content, including topics like Blueprint Editor, gameplay framework, and building a first-person shooter. The price is listed, which is helpful. However, it could be more concise and highlight the target audience or prerequisites.

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