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Анна Лепешкина Основы анимации в Spine 2D для начинающих. Как создавать крутые игры без гигантских бюджетов

Анна Лепешкина Основы анимации в Spine 2D для начинающих. Как создавать крутые игры без гигантских бюджетов

1651.00 RUB
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Price: 1651.00 RUB

Unlock 2D Animation Mastery with Spine 2D – No Big Budget Needed

Dream of crafting your own game animations but lack a massive studio budget? Anna Lepeshkina’s guide, Basics of Animation in Spine 2D for Beginners, is your hands-on roadmap to creating professional-quality character animations without breaking the bank.

This book teaches you to master Spine 2D, the industry-standard tool for skeletal animation used in games, mobile apps, and web projects. You’ll learn to prepare assets, edit and fine-tune animations, control character movement and emotions, and export finished work to formats like Unity. From skeleton rigging to full animation sequences, each step is explained for artists, designers, and programmers alike.

Anna Lepeshkina is an artist, game designer, and animator behind projects like Potata and Almost My Floor. With over a decade as a concept artist in gaming, animation, and board games, she also teaches at Smirnov School and co-founded Potata Company. Her practical experience ensures you learn real-world techniques to save time and elevate your animation quality.

Start creating games that stand out – with Spine 2D and this guide, your ideas can move, emote, and come to life.

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